About

I am a programmer based in the Stockholm area, focused on C++, gameplay systems, AI, tools, and technically interesting software.

My background combines programming education from The Game Assembly with several years of experience in enterprise technology at Hewlett Packard Enterprise. That gives me a mix of hands-on technical project work, communication skills, customer understanding, and experience working across teams.

I am especially interested in roles where I can keep growing technically while contributing to real products, whether in games, simulation, tools, AI, or broader software development.